The Hive Mind
The Hive MindCollective Growth
Type | Boss |
---|---|
Environment | The Corruption |
Life | 9,720 (total effective): 8,100 (total) + 1,620 (regenerated health) |
KB resist | 100% |
The Hive Mind is a Pre-Hardmode boss fought in The Corruption. It is the Corruption counterpart to The Perforators.
Spawn
The Hive Mind does not spawn on its own, and requires the player to summon it by using a Teratoma or by killing a Hive Tumor in The Corruption.
Minions
Behavior
The Hive Mind spawns in a vulnerable, suspended state where it hovers without moving or doing anything for a short while. If it is hit in the suspended state, it roars and flies away to perform the next attack. It returns to this suspended state after performing an attack.
The Hive Mind performs attacks from the following attack pool at random:
Creature Spawn
- The Hive Mind roars and spins in a short arc around the player, summoning Corruption Enemies.
- It spawns 2 Eaters of Souls and 1 Dark Heart.
- The Eaters of Souls attempt to hit the player normally, and the Dark Heart hovers above the player, raining harmful droplets onto them.
- The Hive Mind will not spawn more Corruption Enemies if there are more than 2 Eaters of Souls or any Dark Hearts present.
Spin Charge
- A giant rot cloud forms near the player, telegraphing the Hive Mind's charge.
- The Hive Mind bursts out of the rot cloud, and spins twice around the player, firing Vile Clots at them at specific intervals.
- It then directly charges at the player.
Shade Rain Dash
- A stream of mist forms above the player, telegraphing the Hive Mind's dash.
- The Hive Mind appears and horizontally dashes towards the player while hovering above them.
- The dash leaves a group of Shade Nimbuses in its wake which rain down harmful drops.
The Hive Mind transitions to Subphase 2 upon reaching 72% (5,832) health. It no longer performs the Creature Spawn attack in lieu of massive walls composed of invulnerable Eaters of Souls. It returns to a briefly suspended state after performing an attack.
The Hive Mind performs attacks from the following attack pool at random:
Wall of Eaters
- The Hive Mind rises above the player and roars.
- It summons 2 vertical walls of Eaters of Souls which close in on the player
Spin Charge
- A giant rot cloud forms near the player, telegraphing the Hive Mind's charge.
- The Hive Mind bursts out of the rot cloud and spins twice around the player, firing Vile Clots at them at specific intervals.
- It then directly charges at the player.
Shade Rain Dash
- A stream of mist forms above the player, telegraphing the Hive Mind's dash.
- The Hive Mind appears and horizontally dashes towards the player while hovering above them.
- The dash leaves a group of Shade Nimbuses in its wake which rain down harmful drops.
The Hive Mind transitions to Subphase 3 upon reaching 56% (4,536) health. It gains a Flame Geyser attack in its attack pool. It returns to a briefly suspended state after performing an attack.
The Hive Mind performs attacks from the following attack pool at random:
Flame Geyser
- The Hive Mind teleports to an area below the player and roars, telegraphing the flame dash.
- It dashes in the direction of the player, spewing a geyser of flames at them.
Wall of Eaters
- The Hive Mind rises above the player and roars.
- It summons 2 vertical walls of Eaters of Souls which close in on the player
Spin Charge
- A giant rot cloud forms near the player, telegraphing the Hive Mind's charge.
- The Hive Mind bursts out of the rot cloud, and spins twice around the player, firing Vile Clots at them at specific intervals.
- It then directly charges at the player.
Shade Rain Dash
- A stream of mist forms above the player, telegraphing the Hive Mind's dash.
- The Hive Mind appears and horizontally dashes towards the player while hovering above them.
- The dash leaves a group of Shade Nimbuses in its wake which rain down harmful drops.
The Hive Mind transitions to Subphase 4 upon reaching 40% (3,240) health. It replaces its Shade Rain dash attack with the ability to shower down Vile Clots and Shade Rain. It returns to a briefly suspended state after performing an attack.
The Hive Mind performs attacks from the following attack pool at random:
Corrupted Rain
- The Hive Mind hovers above the player and roars, bringing down a shower of angled Vile Clots and vertically-falling Cursed Rain.
- This attack lasts for 3.5 seconds.
Flame Geyser
- The Hive Mind teleports to an area below the player and roars, telegraphing the flame dash.
- It dashes in the direction of the player, spewing a geyser of flames at them.
Wall of Eaters
- The Hive Mind rises above the player and roars.
- It summons 2 vertical walls of Eaters of Souls which close in on the player
Spin Charge
- A giant rot cloud forms near the player, telegraphing the Hive Mind's charge.
- The Hive Mind bursts out of the rot cloud, and spins twice around the player, firing Vile Clots at them at specific intervals.
- It then directly charges at the player.
The Hive MindPhase Two
Life | 3,240 / 8,100 (total effective) 1,620 / 8,100 (phase threshold) + 1,620 / 8,100 (regenerated) |
---|---|
KB resist | 100% |
The Hive Mind enters Phase 2 upon reaching 20% (1,620) health, roaring and turning the screen a deep purple hue. It then regenerates its health to 40% (3,240).
All of its attacks are now performed faster and some last longer. The Hive Mind now fires Vile Clots upwards during the Flame Geyser, and the Wall of Eaters is now angular. It also gains the ability to spew a spread of Hive Blobs at the player. The duration of its suspended state is reduced by half.
The Hive Mind performs attacks from the following attack pool at random:
Hive Burst
- The Hive Mind moves towards the player and fires a burst of 6 Hive Blobs at them.
- This burst is fired 4 times for 3.67 seconds.
Corrupted Rain
- The Hive Mind hovers above the player and roars, bringing down a shower of angled Vile Clots and vertically-falling Cursed Rain.
- This attack lasts for 4.5 seconds.
Flame Geyser
- The Hive Mind teleports to an area below the player and roars, telegraphing the flame dash.
- It dashes in the direction of the player, spewing a geyser of flames at them.
- The Hive Mind also fires Vile Clots upwards during the dash.
Wall of Eaters
- The Hive Mind rises above the player and roars.
- It summons 2 angled walls of Eaters of Souls which close in on the player
Spin Charge
- A giant rot cloud forms near the player, telegraphing the Hive Mind's charge.
- The Hive Mind bursts out of the rot cloud, and spins twice around the player, firing Vile Clots at them at specific intervals.
- It then directly charges at the player.
Aftermath
- A status message appears which reads "The sky is glittering with cyan light.", indicating that Disenchanted Aerialite Ore on Floating Islands is converted into Aerialite Ore and can now be mined.
- Aero Slimes begin spawning in the Space layer.
- Sky Crates will contain Aerialite Ores and Aerialite Bars.
Tips
Trivia
- Pages using Tabber parser tag
- Bosses