Dreadnautilus
DreadnautilusNightmare of the Blood Moon
Type | Boss |
---|---|
Environment | Blood Moon |
Life | 33,000 (total) |
KB resist | 100% |
The Dreadnautilus is a Hardmode boss. While not required for progression, defeating the Dreadnautilus provides the player with money and useful items.
Spawn
Dreadnautilus does not spawn on its own, and requires the player to summon it by using a Red Bait at night or by fishing it up during a Blood Moon in Hardmode.
Minions
Behavior
Dreadnautilus is initially motionless when it spawns in, slowly rising up into the air. It summons a ring of blood and vanishes.
The boss cycles through the following set of attacks in order:
Bloody Tooth Balls
- The Dreadnautilus turns towards the player and spits out 4 Tooth Balls at them.
- Each of the Tooth Balls explodes into two homing Teeth.
- Three barrages of Tooth Balls are fired before the boss moves on to the next attack.
Wandering Eye Fish Summon
- The Dreadnautilus slows down and looks at the player as its eye gleams red briefly.
- It then summons a Wandering Eye Fish down from the sky to attack the player.
- If the Dreadnautilus' Wandering Eye Fish summon animation (indicated by the eye gleam) is interrupted by the player hitting the boss, spurts of blood erupt from its eyeball, and the attack is skipped.
- There can only be a maximum of 3 Wandering Eye Fish present at any moment, otherwise the Dreadnautilus will not summon any more.
Upward Bolt Charge
- The Dreadnautilus aligns itself near the player and flies in a spiral motion, releasing a series of perpendicular red bolts along its path.
Blood Bolt Spread
- The Dreadnautilus turns towards the player and fires out an evenly spread burst of red bolts towards them.
Dreadnautilus enters its second phase at 55% (18,150) health. It gains some new abilities as well as buffs to the firing speed of its current attacks.
The boss cycles through the following attacks consecutively:
Bloody Tooth Balls
- The Dreadnautilus turns towards the player and spits out 4 Tooth Balls at them.
- Each of the Tooth Balls explodes into two homing Teeth.
- Four barrages of Tooth Balls are fired before the boss moves on to the next attack.
Wandering Eye Fish Summon
- The Dreadnautilus slows down and looks at the player as its eye gleams red briefly.
- It then summons a Wandering Eye Fish down from the sky to attack the player.
- If the Dreadnautilus' Wandering Eye Fish summon animation (indicated by the eye gleam) is interrupted by the player hitting the boss, spurts of blood erupt from its eyeball, and the attack is skipped.
- There can only be a maximum of 3 Wandering Eye Fish present at any moment, otherwise the Dreadnautilus will not summon any more.
Upward Bolt Charge
- The Dreadnautilus aligns itself near the player and flies in a spiral motion, releasing a series of perpendicular red bolts along its path.
Blood Bolt Spread
- The Dreadnautilus turns towards the player and fires out an evenly spread burst of 15 red bolts towards them.
Horizontal Charge
- The Dreadnautilus aligns itself horizontally to the player and barrels towards them.
- Each charge releases a radial spread of 6 homing Teeth from the Dreadnautilus.
- The boss charges four times before moving on to the next attack.
Sanguine Bat Swarm
- The Dreadnautilus slows down and hovers near the player before summoning a swarm of 15 Sanguine Bats to chase them.
- It then starts firing rings of red bolts from its mouth.
- After a while, the Dreadnautilus will stop firing, and the Sanguine Bats will explode into 3 bursts of outwardly-moving red bolts.
Dreadnautilus enters its third phase at 25% (8,250) health. It gains several buffs to its attacks.
It cycles through the following set of attacks in order:
Bloody Tooth Balls
- The Dreadnautilus turns towards the player and spits out 4 Tooth Balls at them.
- Each of the Tooth Balls explodes into two homing Teeth.
- Five barrages of Tooth Balls are fired before the boss moves on to the next attack.
Wandering Eye Fish Summon
- The Dreadnautilus slows down and looks at the player as its eye gleams red briefly.
- It then summons 2 Wandering Eye Fish down from the sky to attack the player.
- If the Dreadnautilus' Wandering Eye Fish summon animation (indicated by the eye gleam) is interrupted by the player hitting the boss, spurts of blood erupt from its eyeball, and the attack is skipped.
- There can only be a maximum of 3 Wandering Eye Fish present at any moment, otherwise the Dreadnautilus will not summon any more.
Upward Bolt Charge
- The Dreadnautilus aligns itself near the player and flies in a spiral motion, quickly releasing a series of perpendicular red bolts along its path.
Blood Bolt Spread
- The Dreadnautilus turns towards the player and fires out an evenly spread burst of 18 red bolts towards them.
Horizontal Charge
- The Dreadnautilus aligns itself horizontally to the player and barrels towards them.
- Each charge releases a radial spread of 8 homing Teeth from the Dreadnautilus.
- The boss charges four times before moving on to the next attack.
Sanguine Bat Swarm
- The Dreadnautilus slows down and hovers near the player before summoning a swarm of 18 Sanguine Bats to chase them.
- It then starts firing rings of red bolts from its mouth.
- After a while, the Dreadnautilus will stop firing, and the Sanguine Bats will explode into 3 bursts of outwardly-moving red bolts.
Tips
Trivia
- Pages using Tabber parser tag
- Bosses